Paldo Yuram

Roll a die, travel the eight provinces, buy the town you land on if it is free and pay the toll if it is not.

One thing is different. Before the board opens you ban one of six rule cards and pick two.

28 squares, 6 rule cards to draft, 2 of them in play, 120 moves at most.

No account, no loot boxes. The game and your record are always free.

Laying out today's board

How this board works

Nothing is random. Dice and road news both come from the date. Everyone gets the same board on the same day.

There is no jail. No square locks you out for a few turns. Punishing a player is not our way.

The balance was measured before release. Three strategies over 40 seeds put the first-player win rate inside 45~55%. The table is in docs/balance.md.

Days in a row are not counted. Nothing is said about the days you did not come.

Made alongside

Other things built by the same hands.

Questions

What kind of board game is Paldo Yuram?
Roll a die, travel the eight provinces of old Korea, buy towns and collect tolls.
How are the rules chosen?
Before the board opens you ban one of six rule cards and pick two.
Does everyone play the same board on the same day?
Yes. Dice and road news come from the date, so everyone gets the same board.
Is it free, and do I need an account?
You play without an account, and today's board is always free.